Scars of Mirrordin

•October 11, 2010 • Leave a Comment

The Scars of Mirrodin Spoiler is finished, so it’s time to give my thoughts on the set. There are four main characteristics found in Scars of Mirrodin:

  1. Lots of artifacts.
  2. Metalcraft
  3. Imprint
  4. Infect
  5. Proliferate

I will discuss each of these characteristics.

1. Lots of Artifacts

Scars of Mirrodin is not as artifact heavy as Mirrodin was and we won’t see anything that compares to Affinity. However, there will be lots of artifacts that will be good in non-artifact decks, which I think is a good thing,  And it is the Return of the Myrs. Scars of Mirrodin returns us to the metal world of Mirrodin, but not quite as we left it. If you’ve played with the original Mirrodin block, some of Scars‘ cards and mechanics will look familiar to you. But whether you’re a veteran or a newcomer, Scars has some surprises in store ….

2. Metalcraft

It’s hard to say if Metalcraft is going to mean much. There could be an artifact heavy deck that is worthy of Standard that can make use of it. Even if limited, it won’t always be easy to get enough good artifacts to get metalcraft to work. There are a lot of artifacts in this set that aren’t that great. Best example is Mox Opal even  in Legacy this card works Perfect.

Throughout the years variations on the original Moxen have come with serious disadvantages to attempt to control their powerful mana ramping abilities, but Mox Opal doesn’t ask for cards for fuel – you’ll just have to have two other artifacts out.

While Mox Opal would be beyond broken with the original line of artifact lands in the mix, it looks like this attempt to create a “fair” Mox may be balanced “just right”.  It is difficult to say whether Mox Opal will be an incredible powerhouse in the new post-Alara constructed environment or an over-hyped throwback mythic until we get a look at everything in Scars of Mirrodin.

In Limited play Mox Opal seems like a highly dubious selection if you’re playing to win (Although it’s likely to pay for your entry fee and then some, depending on the tournament), but again that assessment is subject to change as the vast majority of Scars of Mirrodin remains hidden during the lead up.

3. Imprint

Imprint isn’t going to make a big difference to the game. Semblence Anvil is the only card with Imprint that I could see make a real difference.

Semblance Anvil looks great when you toss a Memnite or some other trivial artfact creature inside it, which will give a significant -2 casting cost to all your creatures and artifacts.  Got a few Semblance Anvils in your hand?  Stick one of them inside the other one, put a forge inside your forge, and you’ve got -2 to all your artifact spells without hurting too much from playing multiple copies of this brazen boilerworks.  Stick your extra legendary copies of Mox Opal safely within the Semblance Anvil.  The potential of Semblance Anvil is downright scary…

2 mana planeswalkers, 4 mana titans, Eldrazi on the cheap, overflowing Myr, the deck considerations for Semblance Anvil are many – but will players be able to commit to the 2 card investment on a 3 drop?  Sure, Chrome Mox got away with this card imprinting disadvantage easily, but it came online turn one.  There will be considerable testing and evaluation of Semblance Anvil for the new constructed environment, but don’t turn your drool-jets on just yet – This is a vulnerable, if incredibly seductive, device.  An artifact laden metagame alone may spell the downfall of Semblance Anvil.

In Limited play you’ll probably end up running Semblance Anvil just for the -2 on your creatures, simply toss a Myr or other small creature inside the fearsome foundry and you’re off to the races, able to run out your win conditions much earlier than your opponent.  As in constructed, Semblance Anvil may be a vulnerable investment, but one that is likely worth it with even a few turns of table presence.

4. Infact

Infect is the only way to get poison counters in Scars of Mirrodin. We haven’t seen poison counters since Timespiral and poison counters have never really done much for the game. Scars of Mirrodin will either make or break poison.

I am not overly impressed by poison. It looks like poison could be made to be useful. There could be a decent standard deck that uses poison. However, poison is mostly just another life total, and there’s not as many creatures with infect as I would like.

The Phyrexians’ arsenal contains potent weapons to wear down Mirrodin’s defenses. Chief among them are poison counters and -1/-1 counters, both of which are handed out most prominently in this set by the infect mechanic:

Creatures with infect deal damage to creatures and players in the form of -1/-1 counters and poison counters, respectively. So what does that mean, exactly?

When a creature with infect deals damage to a player, the player doesn’t lose any life as a result of the damage—he or she gets that many poison counters instead. If any player ever has ten or more poison counters, that player loses the game.

5. Proliferate

Proliferate seems like a very artificial ability. It’s like saying, “There’s a lot of charge counters, -1/-1 counters, and poison counters in the set, and proliferate says it helps that stuff.” Despite being so artificial, proliferate doesn’t help a whole lot. Contagion Clasp looks good, but proliferate has a good chance of making no difference to the game.

Someone told me that proliferate could help Ally decks. That could be true, but I’m not sure. The problem is that allies help ally decks, and I don’t know if proliferate is going to be good enough.

Proliferate is a new keyword action that lets them do just that. To proliferate, choose any number of players and/or permanents that each have at least one counter of any type. Each player chosen gets a counter of a kind that player has (so far, poison counters are the only counters players can get). Put a counter on each permanent chosen this way of a kind that permanent already has.

So if a creature already has one or more -1/-1 counters on it, you can put another one on it when you proliferate, accelerating the infection. If an artifact already has one or more charge counters on it, you can put another charge counter on it, but you can’t put a charge counter on an artifact that doesn’t have one already. You can even choose to put more -1/-1 counters on your opponents’ creatures while leaving your own creatures with -1/-1 counters on them alone, or give your opponent a poison counter without giving yourself one.

Rise of The Eldrazi

•March 30, 2010 • Leave a Comment

If you somehow missed swinging by yesterday, welcome to the first week of Rise of Eldrazi previews! There is quite a bit going on, and I can’t even begin to get a handle on how much my mind has been blown. The Eldrazi are the very definition of badass. That said, to merely point to the Eldrazi and say, “That’s all there is to see. Move along!” is to sell everything else abhorrently short. The Eldrazi are certainly splashy and big (and deserve the spotlight treatment), but Zendikar hasn’t been sitting still for eons. After taking a beating thousands of years beforehand, the very nature of the plane changed, morphing into the volatile haven of a monstrous ecosystem. Beasts of great proportions serve as a frontline of savagery against any threat, great or small, that would rise up.

There’s a lot to be said for making preparations. Having a plan in the event of a crisis can certainly help minimize the damage such situations present. But mitigating preparation not the only way to handle a crisis. As movies and childrens’ actions shows would have us believe, responding to an aggressive affront with escalating power is an acceptable alternative: fight fire with fire. When you’re talking about big creatures and massive damage, you’re speaking a green mage’s language.

Green’s affinity for getting big is easy to see: Terastodon, Terra Stomper, and Kalonian Behemoth are all recent, powerful options. However, there is a slightly more subtle option for green for creatures of size. They sometimes start smaller but grow bigger over time. They can reshape and become stronger after damage.

Rise of the Eldrazi, the third and final set of Zendikar block is coming out in just a few short weeks. While you will play cards from Zendikar, Worldwake, and Rise of the Eldrazi together in Zendikar Block Constructed, Rise of the Eldrazi is a stand-alone set for Limited (similarly to the way Shadowmoor was separate from Lorwyn / Morningtide, but with no fourth set). That means that your drafts are going to use three packs of Rise of the Eldrazi, and your sealed decks are going to use six packs of this large stand-alone set.

Mechanics in this set:
Annihilator X – Whenever this creature attacks, defending player sacrifices X permanents.

Level up [cost] – [cost] : Put a level counter on this. Level up only as sorcery. Permanents with Level up will get improved stats and abilities at higher levels.

Rebound – If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying it’s mana cost. A spell being cast using rebound will normally be put into it’s owner’s graveyard after it resolves.

Totem armor – Found only on Enchantment – Auras. If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura. There may be some that affect permanents other than creatures however.

Like a Thousand Years of Burden.

•March 27, 2010 • Leave a Comment


From the first day that I am layed my eyes apoun you. I knew you were the one. From the endless night and the dreamful days. All I could do is think about you. I didn’t know how love feels until I met you. You showed me the light, you showed me your love, and you showed me my future. And today it’s all gone. Looking at you for the last time in my life. Feelings rush in my heart for you stronger. Knowing you belongs to someone else. I just couldn’t do anything. OH GOD Its hurts so badly. When I left you from my place, all I can do was cry. Looking at you for the final time in my life. Hurted me more and more. You hugged me so hard that I felt you had the same feelings. But I knew you were just looking for my happiness. I know you will be mine in heaven. And I shall wait for you. I promise i will wait for you.
What can I say about my self? I just lost my love. Confused, shocked, scared, afraid, I don’t know how to describe myself I’m sorry.
I Love One Girl Who Does Not LOve Me But i Am Waiting For Her Till END OF MY LIFE.

Angel of Death

•March 26, 2010 • Leave a Comment


They call her the Angel of Death
She seems to call to me

Perhaps it is because
She is the only one to see

The inner souls
Of the sad and lonely

Who believe their lives
Weren’t meant to be

Dreamers they may have been
But dreams don’t come true

Wishes they made on stars
But they didn’t fall out of the blue

But I see her, The Angel of Death
Walking as though out of mid air

Her beauty is flawless white
Much like the raven black of her hair

An eerie kind of peace
I feel as she comes near

It is wide eyed wonder
Yet I feel no fear

Perhaps my journey
has found an end

This Angel of Death
She is my friend

Quiet and darkness
and yet I see

A Rainbow of Beauty
called tranquility

Now I lay
me down to sleep

In my slumber
I no longer weep

I give my soul
To the Angel of Death

It is for love
I give my last breath

To have and to hold
And then to let go

A lesson of love
That now I do know

Angel of Death
Take me home

About Me

•March 26, 2010 • Leave a Comment

I’m a 22 yr. old Kid
Satan is my god !
Jesus must die !
One eye looks to the grave
The other looks to the sky
Ripping up the christians
Into tiny pieces
Intestines running down your leg
The pain never ceases
Maggots infest your eyes
Praying you may die
Intestinal tissue rotting in the sun
As you feel the mucus run
To start the fire give me the flame
I’m not crazy and not too far from sane
Now give me the gas to start the fire
One mighty explosion and the flames get higher
Cockroaches in your mouth
Souls are going down south
You don’t want to live
Your death I will give
Say good-bye to the stained glass
Watch it shatter and it crack
An inferno hell , the altar goes last
Burning away your christian past
Worms crawling your brain
You’ve gone fucking insane
Puss boils in your veins
Feel this infernal reign
Burn this church to the ground
Your god won’t come around
Your death is near
You’re incinerated here..
What future do you think I have ?
For I can see nothing ahead of me
Except for darkness , emptiness , blackness
My days ahead don’t stretch for very long
Pain , it endures (endlessly)
Violence erupts inside my brain
Weakness overtakes my soul
My prayer , death take me away
My will is riddled with cancerous holes
Ripping away my strength to fight
Each time it seems that I might be winning
I end up hitting the self destruct button
Pain , it endures (endlessly)
Violence erupts inside my brain
Weakness overtakes my soul
My prayer , death take me away
Death is a beautiful woman
With charms you can’t ignore
A siren whose song is calling
Do you really give a fuck ?
Pain , it endures (endlessly)
Violence erupts inside my brain
Weakness overtakes my soul
My prayer , death take me away.
Flying into the sunset
Guided by instinct alone
Beautiful wings of pure white
Catching fire as they spiral down
A sacred place of which
Mortals are not to know
Carnage of the holiest
We are not to see
Only Me!!..

Bant:Knights and Angels

•March 25, 2010 • 1 Comment

Why “BANT” Beat All Near Targets

Rafiq of the Many and Finest Hour is a powerhouse that can win games single handedly. The turn he comes down, he turns your strongest creature into a more powerful, double-striking menace, capable of tearing through creatures, players and planeswalkers alike.

The flagship card for the Bant is Stoic Angel. This heavenly creature has the potential to stave off an entire army of creatures, while whittling away at your opponent’s life total each turn. The addition of the vigilance keyword is also an asset to this creature, because you can attack with two creatures each turn, as well as keeping a blocker back to guard your life total.

For the speed of the deck? Noble Hierarch and Birds of Paradise BUT! not only that the combo of Lotus Cobra and Knight of Reliquary will get rid to all the hard cast spells i could say 2nd – 4th turn you could feel the speed of BANT.

Admonition Angel will be the deck nuker of bant the total removal  she could clean the field for you w/ Knight of Reliquary to fitch more land for her it will be a total disaster for your opponent.

The final cards we’ll add are just a couple creatures to ensure we have enough to take advantage of the exalted bonus granted by our creatures. The addition of Rhox War Monk and Baneslayer Angel will do nicely for this job and Knight of Alara to Protect those creature that didn’t pass the lightning bolt test.

Lands
4  – [CFX] Ancient Ziggurat
2 –  [ZEN] Island (3a)
1 – [ZEN] Plains (4a)
4  – [ZEN] Misty Rainforest
3  – [ZEN] Verdant Catacombs
5  – [ZEN] Forest (4a)
2  – [ALA] Seaside Citadel
1  – [WWK] Sejiri Steppe
2  – [WWK] Celestial Colonnade

Creatures
3  – [ALA] Rafiq of the Many
4  – [ARB] Knight of New Alara
4  – [ALA] Rhox War Monk
3  – [ALA] Stoic Angel
4 –  [CFX] Noble Hierarch
2  – [M10] Birds of Paradise
2  – [WWK] Admonition Angel
4  – [ZEN] Lotus Cobra
4  – [CFX] Knight of the Reliquary
4  – [M10] Baneslayer Angel

Spells
3  – [ARB] Finest Hour

Sideboard
1  – [CFX] Thornling
3  – [M10] Negate
3  – [M10] Mind Control
2  – [ARB] Wall of Denial
2  – [ZEN] Day of Judgment
3 –  [ALA] Bant Charm
1  – [CFX] Wall of Reverence

O’ Fallen Angel

•March 25, 2010 • Leave a Comment

I Dreamt a Dream! what can it mean? And that I was a maiden Queen; Guarded by a Fallen Angel mild;Witless woe, was neer beguil’d! And I wept both night and day And he wip’d my tears away And I wept both day and night And hid from him my heart’s delight So he took his wings and fled; Then the morn blush’d rosy red;I dried my tears & arm’d my fears, With ten thousand shields and spears.Soon my Fallen Angel came again: I was arm’d, he came in vain: For the time of youth was fled And grey hairs were on my head…